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Notes
I. WEEKLY TRANSACTIONS PROCESS 1.1. The WEEKLY TRANSACTIONS PROCESS runs every Monday from noon to 5:00 PM. In other words, the deadline for submitting waiver claims and free agent bids is Monday at noon. All transactions (including trades) will be processed by Monday at 5:00 PM.
2.1. Each team must acquire 26 players (which includes their "keepers") at a total cost not to exceed $300 (not real money). A team need not spend the maximum. 2.2. Preset Salaries
2.3. After the draft, a salary cap of $360 applies. We will draft using Preset Salaries in 2003 with a draft cap of $300. In subsequent years, we'll hold an Auction or a Blind Auction instead with a draft cap of $260. An auction should be easier for us in 2004 because we'll have a year of salary cap experience. And an auction won't take as long because we'll have keepers, so they'll be fewer players to draft.
9.0. The trade deadline is 11:59 PM Central Time on July 31.
SCHEDULE DETAIL
9.6. There are no limits to the number of trades a team may make. 9.7. Only players may be traded. REQUEST FOR COMMENT & APPROVAL
X. WAIVERS 10.1. A player released by a team goes on waivers. 10.2. The waivers process will be run during the WEEKLY TRANSACTIONS PROCESS. 10.3. The team highest on the waivers list gets their first choice of the players on waivers. When they get a player, they are moved to the bottom of the list and the process is repeated. 10.4. At the beginning of the season, the waivers list starts out in reverse draft order. The list is not reordered each week based on the standings. 10.5. When a player is claimed off waivers, his salary either becomes $10 or remains the same, whichever is higher. 10.6. After the waiver period has passed, if the player has not been claimed, he becomes a free agent. 10.7. The team who waived the player cannot claim the player off waivers unless no one else does. In other words, for that player only, the team who waived him is at the bottom of the waiver list.
11.1. Any player who is not owned by another team and is not currently on waivers may be acquired as a free agent. 11.2. No free agents may be acquired from the day after the fantasy playoffs end to the completion of the draft. 11.3. Free agents may be picked up from the conclusion of the draft to the last day of the fantasy playoffs. 11.4. Free agents are bid on. The bids are blind; no one, including the Commissioner, knows who bid what amount until the deadline. The deadline for submitting bids is the start of the WEEKLY TRANSACTIONS PROCESS. 11.5. The highest bidder acquires the free agent. His bid becomes the player's new salary. 11.6. If there is a tie for highest bid, the team with the worst overall record wins. If they have the same overall record, the team with the worst breakdown record wins. (Breakdown: What a team's record would have been if they played every team in the league every week of the season. Click Standings / Breakdown.) If they have the same breakdown record, a coin will be flipped (if two teams are tied) or a team name will be blindly drawn from a hat (if more than two teams are tied) to determine who wins. 11.7. The minimum bid is $5. 11.8. Bids must be in minimum increments of $1. In other words, no $5.50 or $6.45 bids. Only $5, $6, $7, etc. 11.9. The waivers list is for waivers only. If you sign a free agent (because you are the highest bidder), you do not move to the bottom of the waivers list.
13.1. Minor league players may be drafted, picked up on waivers, picked up as free agents -- whatever. They are not treated any differently than major league players.
XIV. ROSTER PROTECTION AND CONTRACTS 14.1. From season to season, each team must retain between 5 and 10 players. 14.2. The names of the players being retained must be reported to the Commissioner two weeks before the draft. 14.3. After two seasons (a season is defined as any part of a major league season) of a player being owned by any team without having been released to the free agent or draft pool, the player must be signed to a long-term contract, given his option contract, or released. 14.4. If a player is released, he is made available to all teams in the draft. 14.5. If a player is given his option contract, his salary remains the same for one season. After that season is complete, the player must be released and made available for the next draft. 14.6. If a player is signed to a long-term contract, his salary will be raised by $5 for each year of the long-term contract. For example, if a player’s salary is $9 and a team wishes to sign him to a three-year contract, his salary is increased by $15 to $24. 14.7. If a player is released before the end of his long-term contract, the team releasing him is responsible for that player's salary for the length of the long-term contract. Example: Mark Prior's salary is $18. At the end of his two-year contract, you long-term him for 3 years. His salary increases by $15 (3 years x $5) to $33. During the 2nd year of the long-term contract, Prior breaks his leg and you release him. His $33 salary counts against your salary cap for the rest of that year and the next year -- the length of the long-term contract you signed him to. 14.8. A player may be signed to only one long-term contract. After the contract has expired, the player must be released and made available for the next draft. 14.9. Trades and waiver claims do not affect the contract status of a player. 14.10. Once a player has been released to the free agent or draft pool, his contract status is cleared. In other words, the team that acquires a player via free agency or the draft does not inherit that player's previous contract.
16.1. Teams may change their lineup daily. 16.2. There is a maximum of 12 pitching starts per week. After your 12th start of the week, any pitches thrown by a pitcher who starts a game will not count. 16.3. If your 12th and 13th starts occur on the same day, the following tie-breakers will be used to determine who the pitcher of record will be: (1) the pitcher that throws a pitch first, (2) the pitcher with the worst ERA for that one game, (3) the pitcher with the worst WHIP for that one game.
17.1. If more than one owner leaves the league and more than one owner is brought in to take their place, a random drawing will determine which new owner will inherit which available team. Unless a team is inherited by a new owner directly from the team's old owner.
XVIII. REGULAR SEASON SCHEDULE 18.1. There are 21 regular season games. 18.2. Each team plays every division opponent 3 times and every non-division opponent, except one, twice. In other words, each team plays 12 division and 9 non-division games. 18.3. There is no home field advantage.
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